This genre, popular on Sega’s 16-bit console, confines player movement to a predetermined path, focusing gameplay on fast-paced shooting action against a continuous stream of enemies and obstacles. Classic examples often feature science fiction settings and power-up mechanics. Think of games where the player controls a spaceship or a ground vehicle automatically moving through the environment, leaving the player to concentrate solely on aiming and firing.
These titles offered an accessible and thrilling arcade-style experience in the home console market. The limited player agency simplified controls, making them easy to pick up and play, while the intense action and colorful graphics provided a compelling sense of excitement. This subgenre flourished during the 16-bit era, becoming a significant part of the console’s library and contributing to its overall appeal.